Interaction 23 Keynotes
Jason Edward Lewis
Undesign the defined; Design the undefined
(Re)designing interaction design
The first calls for an interaction design role and discipline began almost 20 years ago. Now it’s time to reflect on this history and to (re)define our discipline. What has changed over the past? What should we keep and what should stop? How will we define the future?
Design decision-making processes
Supporting people in deciding has never been easy. How we design interactions influences how people decide and consequently act. Many decisions humans make are based on automatic responses. Or they are made collaboratively with non-human agencies, as machine learning systems are increasingly become part of interactive systems. What kinds of decision making processes can be shaped by technologies and by designers? How do we affect decision making processes through our designs or our design processes?
Exploring the environmental impact of technology
Since the first humans picked up a stone and used it as a knife, every new kind of technology has had an impact on our planet and on people – sometimes positive, sometimes negative, sometimes both. How can interaction design help minimize the negative impact of old and new technologies?
Establishing design ethics
Designers can enable people to achieve their goals. They can constrain them by removing options that might be in their interest. And they can even trick them into doing things that are directly against their interest. Design influences every human interaction – so what are the ethical questions that arise from this power?
Creating new work experiences
The Covid pandemic gave us a chance to redefine how we organize, work and collaborate within and across organizations. We developed new, employee-centered work experiences that support flow, productivity and purposeful work. What is the role of design in these transformations?
Enabling decentralization for the better
How can we design decentralized systems to empower people, increase trust and address social and environmental challenges for the better? How can interaction design help to counter the loss of trust in current authorities? What can we learn from people, who are already building new, decentralized systems, designed by, run by — and above all for — the people